On Wednesday night I went down to
Stafford Games with Rich to play some Hordes. We played two games of 500 pts, my Circle Orboros vs his Trollbloods. His army consisted of Hoarluk Doomshaper, Axer, Bouncer, Trollkin Champions, Fellcaller, Trollblood Hero and a fecking HUGE Earthborn Dire Troll. (
the gorgeous extreme sculpt) My army had Kaya the Wildborne, Argus, Gorax, Warpwolf, Pureblood Warpwolf, Tharn Bloodtracker and Alten Ashley. It was rather busy when we arrived so our first game was on a table that was about the size of a teatray. Here is a photo of the deployment. Our warlocks and warbeasts were both opposite each other in small brick formations. The units and solos were on the other side and my Bloodtrackers and Alten both used advance deployment to get so far forward. Here is a shot of the table after deployment. It might be a good time to point out now that this was as good a position as I was in all game...

On my first turn I activated the Bloodtrackers who romped forward and used ambuscade on the trollkin champions. This killed a couple, but due to them having multiple wounds, this was not what I planned- they were now next to almost certain death due to failing to kill enough enemies. Alten took a potshot at the trollkin hero but this pinged off him. I didn't feel that the Earthborn Dire Troll was in range but in retrospect I should have risked it due to a huge chance of hitting and Alten's monster hunter ability allowing him to kill off one aspect without needing to roll damage. The warbeasts all bounded forward and the Gorax cast primal on the Warpwolf, the Warpwolf and Pureblood did some self buffs and Kaya just followed them forward. Rich used his first turn to beat the snot out of the Bloodtrackers and advance on Alten. His brick of trolls shuffled forward.
My turn two then started. This was where I realised a collosal mistake had occurred. The Gorax had fury on it from the previous turn. Kaya was on full fury due to not dumping any in the previous turn. Therefore, she couldn't drain the Gorax' fury and it had to make a threshold check, which it duly failed. Frenzied in my own lines! The nearest thing ahead of it was the Warpwolf so it charged in and started pounding some damage onto my poor wolf. This was also a good time to learn that a frenzied warbeast gets boosted attack and damage rolls... doh! At this point I wanted the ground to swallow me up, but we then realised that as the Warpwolf recieved primal last turn, that he auto-frenzies the following turn! Being in melee, he therefore turned round and started wailing on the Gorax. This took both of them down about half way. Jesus wept. The picture shows them wailing on each other. Rich pissing himself with laughter is just out of shot...

The rest of the gang advanced up. Kaya dumped some fury ready to sort those two out next turn! Rich then advanced and charged in the big troll who laid down some pain on my Pureblood. His bouncer put Bounce on the Earthborn so the next person to hit the Earthborn would be bounced away and unable to apply sustained damage. His trollkin chewed through my right flank. To counter the bounce, on my next turn I activated the Gorax early, stuck primal on a warpwolf and charged the Earthborn. This hit used up the bounce pinged the Gorax away, leaving the Pureblood to kill the Earthborn. I followed this up with a quick Spirit Door assassination run with Kaya and the other wolf. OK idea, very badly executed. I should not have killed the Earthborn first as Hoarluk was able to reave the loose fury when it died, leaving him sat on full fury to transfer away my assassination damage. I failed to kill him, and on his following turn the troll warbeasts gangbanged poor Kaya to death. In this picture, just imagine that Kaya was in the middle of this circle...

So, lessons learned-
1- Always plan how much fury you will need to drain down on your following maintenance phase.
2- Know both the pros and cons of any animus.
3- Frenzy can be great for getting boosted attacks and damage, just be aware that your beasty needs to be facing an enemy!
4- When considering an assassination attempt, be aware of how much damage the Warlock can pass away. Also remember that damage cannot be transferred to a warbeast on full fury.
Here endeth the lesson for now...