I went over the
The win condition for all games was caster kill and my list for both games I played was:
Baldur the Stonecleaver
Warpwolf
Gorax
Woldwarden
Game one was against Nathan’s Skorne.
His list was:
Supreme Aptimus Zaal
Titan Cannoneer
Tyrant Rhadeim
Praetorian Swordsmen (10 models)
This was my first time against any of these models. I know the titan had some hitting power and a big gun. The tyrant is a dragoon so was fast and hitty. Looking at Zaal’s feat (gets tokens when troopers die and can use them to boost attacks through the army) it became clear to me that my main way to win this fight was to avoid killing the swordsmen to starve him of tokens. I deployed in a smallish block, heavies at the front, Baldur and Gorax at the back. We were due to advance into a patch of rough terrain so Woldwarden and Baldur were aligned to walk into it (using All Terrain and Pathfinder, respectively.) Nathan deployed his Praetorians to his left, with Zaal behind, Tyrant in the middle and Titan on his right opposite my guys.
Nathan had turn one and mainly ran forwards, popping some upkeeps on the Titan (free animus use) and Praetorians (unhallow making them tough and undead). On my turn one I advanced everything. Warpwolf warped for armor and had Earth’s Blessing cast on him by Baldur. Baldur also created a 5” forest in front of the Warpwolf to cover our advance and block charge lanes. Gorax was riled to max fury and advanced.
On Nathans turn two he ran the Praetorians round the side of my newly created tree and followed them up with Zaal. The Titan advanced and fired a cannonball at the Woldwarden hitting and doing minor damage to it. The Tyrant also advanced to ahead of my Warpwolf. My turn two and it was time to make my play. I leached back to full fury and dropped the upkeeps leaving a nice big charge lane for the Warpwolf. The Woldwarden cast Earth Spikes on the titan, getting a crit with boosted attack roll which knocked him down and did minor damage. Gorax cast his animus Primal on the Warpwolf. Warpwolf activated, warped for strength and charged the Tyrant. One word- gibbed. I think I may have overbuffed the wolf and he only needed his basic hits to cream the dragoon. My final action for the turn was to move up Baldur and pop his feat. This meant that nothing in Nathan’s army could enter Baldur’s control zone and nothing already in the control zone could end its move closer to Baldur than it started.
Nathan started turn three in a bit of a bind. The Warpwolf was in charge range of his warlock and ready to kill…and he couldn’t make a play on Baldur due to the feat. He stood up the Titan and fired a shot at Baldur which didn’t really do anything. He then charged his Praetorians into the Warpwolf but could only get two in due to the feat. They did a bit of damage to the wolf but I used the reactive warping to put all the damage on his spirit aspect. Zaal had a full tank of fury and then charged in. He hit and the effect on his stick is to destroy all the spirit aspect on a beast before rolling damage. As I had put all damage on that aspect already, this only netted him another 3 damage. He then proceeded to whack at the Warpwolf until on 2 fury. This didn’t kill the beast. For my turn I leached fury on Baldur and then had to activate the Warpwolf immediately. Because he had Primal cast on him the previous turn, it meant he would auto frenzy. He duly attacked the first thing in front of him (Zaal) and tore him to bits. Nathan should really have transferred to the titan at this point, but the game was effectively over by this point.
I was very happy with my fury control, managing to have full fury each turn with no trouble.
I should have charged the knocked down titan with the Warpwolf. He would have almost certainly killed him in two hits and left Zaal with no fury source. This would have left me using the forest to block Baldur from the Skorne army while the wolf did the nasty work and the Gorax provided defense for Baldur by getting in the way and being a transfer target.
Leaving the Praetorians alone and just stopping them moving at me saved me a ton of headache from Zaal’s feat.
I think I was too cautious with Baldur, he mainly sat at the back casting upkeeps. I guess I am mainly just too scared at the moment to stick him in the mix in case he gets smacked down.
